A big donation has arrived at the museum compliments of a computer programmer who owned it. It includes an A500, monitor, Commodore Amiga monitor cover, lots of games, technical manuals and more. Thanks Pat. Here’s a 6 minute interview we had at the time.




New mouse driver for OS4 has been released. Code cleanup and new features for Logitech and Cherry mice link
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Amiga Ireland – Half year update 👋

We’re approaching the halfway point between the previous and next Amiga Ireland event. Here’s what’s been happening:

Dave Haynie is coming to Amiga Ireland 2020. What else can we say? This is incredible news. We are very much looking forward to meeting and speaking with him. Most recently Dave has written about his time with Commodore in the book Commodore: The Inside Story by David Pleasance and is some copies are available here at Amiga Kit.

The creative competition winners from January 2019 have received their prizes. Thank you for entering and a special thank you to Cloanto & Retro Ready for sponsoring the prizes. If you haven’t heard the entries yet, your can

Our survey which looked for feedback on the event has been closed and a winner was drawn at random (using Google’s random number generator). Congratulations to R. Valles on winning an copy of Amikit X and thank you to Amikit of course for making this happen. The feedback will be taken on board and some changes (for example, sound buffering for workshop to reduce external sounds ) are being planned for. We’ll talk about the survey results in more depth in a future Amiga Ireland podcast.

At Amiga Ireland 2019 a generous donation of a unique Amiga 500 was made by Rob Cranley (which made it’s way over from Scotland!). It was decided to do a raffle this time to raise funds. We made EUR 320 which was divided equally between Amiga Ireland and the Computer & Communications Museum of Ireland. Here is the museum’s curator Brendan Smith being presented with a cheque – thank you for your support over the years!

In the last two weeks we signed the final revision of the contract with our new venue in 2020, the Sheraton Hotel in Athlone. This new venue is three or four times larger than the previous venue and our experience with them and their facilities has been extremely positive which is why we’ve chosen to go with them. Their closeness to the bus/train station, large parking facilities and connected shopping center is another bonus and hopefully next time we need a VGA extender at short notice we won’t have to run quite as far (thanks to the Greeks for taking care of this last time 😉 ).

We have been saving towards a larger venue for some years now and we would like to thank everyone who has contributed to us each year, helped with organizing, presented, donated and of course sponsored us to make this happen.

Our ticketing system is already prepared for January 2020. Once the schedule is finalized for the two-day event, tickets will go on sale. The cost of the event has not changed, but price will include fees upfront rather than at the checkout from now on. There will be a new category of ticket also. You can follow us on Twitter @AmigaIreland, Facebook at or keep an eye on Until next time!

Amiga Ireland. Sponsored by A-Eon Technology, AmigaKit,, Commodore: The Inside Story & Retro Ready


(Image with thanks to Tony Aksnes at

Massive MOD collection available in one handy download place
Amigas featuring in modern games
Roadie – a tool for your favourite TCP/IP stack



Albatross – a lockscreen for 68K Amiga link
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Italy’s Amiga scene with Alessandro Adamou

We talk about the scene in Italy before and during Commodore’s reign.

Pre-Commodore game development in Italy

Zaccaria produced a set of pinball machines between 1972 and 1988, eventually developing a handful of arcade games (e.g. Money Money, Quasar, Jack Rabbit). The pinball tables were so renowned that a PC game exists today, devoted to re-creating those tables in 3D.
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Bambi-Amiga’s Darren Glenn is a fascinating Amiga project. It’s the projects and services it hosts, but it’s the infrastructure itself – an Amiga 1200 based in England.

Meet the gentleman behind it and afterwards be sure to visit and browse the excellent sites on there. If you’re technically inclined, consider hosting your project using the services there.

Also, the excellent floppy disk service is very useful and used by Amigans the world over. View it here.

Guess Who?

Amiga Ireland 2020 “Guess Who” crossword click here

The Motherfolkers Podcast with Banjo Guy Ollie YouTube

New version of Personal Paint released. V 7.3c for Classic OS3 and OS4. link

Hoffman PT-1210 special. Special edition of Unstable Radio with a 100% Commodore Amiga DJ set using two Amiga 1200’s and a DJ Mixer. link

DosBox RTG and AGA0.74 by NovaCoder

Whdload 18.4 released
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Thank You! ( and check your e-mail)

New Mortal Kombat movie in the works and looks very promising according to the Galway Gamer’s commentary. link

Rocky Bergen has made a Papercraft A500 link

Pixel Vixen link
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Volker Wertich interview transcript – Amiga Ireland 2019

A new Settlers game is in development and is being led by the original creator, Volker Wertich, who very kindly agreed to be our virtual guest for interview at Amiga Ireland 2019. The event happened on January 18th & 19th in Athlone, Ireland. These interviews are conducted using a large sound system with an overhead projector. Here is an abridged transcript.

AI: Volker, thank you very much for giving us some time today. We all know you of course as the creator of The Settlers and you have a new Settlers game coming out but maybe to start with we could go back to the beginning?
VW: Sure, that’s fine.

AI: You started developing at the age of thirteen and sold your first game at the age of fourteen. How was it possible to learn and produce something in such a short period of time?
VW: I was working on the VIC-20 as you know
(VIC-20 user in the audience: “Wuhooo!”)
VW: and of course the VIC-20 originally had 3.5 KB of memory space. That’s not that much so whatever you’re doing, your project will probably be finished after a few months otherwise there’s just not enough space to do any big project there. Another thing is of course at the age of twelve to eighteen I guess you can learn things very very quickly if you are dedicated to them. So I cared much less for school and much more for coding and that was really exciting. I had some logic talent but not really a language talent so this was really helpful. On the other hand if you just have to co-ordinate and agree on design and coding implementation with yourself you can become incredibly efficient.
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