Congratulations to the winners of the Commodore Creative Competition at Amiga Ireland 2020!
1st Place – “Sayonara, okaasan…” by Vicky Lamburn / Pixel Vixen
2nd Place – “Desert Sunset” by Vasileois Psomiadis
3rd Place – “Mirrorworld” by Douglas Compton
4th Place – “Insane Trooper” by jojo073
5th Place – “CityXen” by Deadline
6th Place – “ReVampCycle” by PerspexSphinx
1st Place – “Thanasis Amp v3” by Muadib
1st Place – “Fisherman” by Anthony Jarvis
1st Place – “Raid Over Moscow (Good Ending)” by Simone Bernacchia a.k.a. J.M.D
2nd Place – “Celtic Dream” by Zoltar Dr3amusic
3rd Place – “Keep The Rhythm!” by fuzion_mixer
Thanks to everyone who entered for sharing their time and talents.
Continue reading “Winners of the Commodore Creative Competition at Amiga Ireland 2020”
This time our Commodore Creative Competition takes submissions from all around the world. You don’t need to attend to enter. Entries are judged at the Amiga Ireland 2020 event in January. Below are the three categories as well as the criteria/rules for each. Only one entry per person in any one category.
Continue reading “Commodore Creative Competition 2020”
We’re approaching the halfway point between the previous and next Amiga Ireland event. Here’s what’s been happening:
Dave Haynie is coming to Amiga Ireland 2020. What else can we say? This is incredible news. We are very much looking forward to meeting and speaking with him. Most recently Dave has written about his time with Commodore in the book Commodore: The Inside Story by David Pleasance and is some copies are available here at Amiga Kit.
Continue reading “Amiga Ireland – Half year update 👋”
A new Settlers game is in development and is being led by the original creator, Volker Wertich, who very kindly agreed to be our virtual guest for interview at Amiga Ireland 2019. The event happened on January 18th & 19th in Athlone, Ireland. These interviews are conducted using a large sound system with an overhead projector. Here is an abridged transcript.
AI: Volker, thank you very much for giving us some time today. We all know you of course as the creator of The Settlers and you have a new Settlers game coming out but maybe to start with we could go back to the beginning?
VW: Sure, that’s fine.
AI: You started developing at the age of thirteen and sold your first game at the age of fourteen. How was it possible to learn and produce something in such a short period of time?
VW: I was working on the VIC-20 as you know
(VIC-20 user in the audience: “Wuhooo!”)
VW: and of course the VIC-20 originally had 3.5 KB of memory space. That’s not that much so whatever you’re doing, your project will probably be finished after a few months otherwise there’s just not enough space to do any big project there. Another thing is of course at the age of twelve to eighteen I guess you can learn things very very quickly if you are dedicated to them. So I cared much less for school and much more for coding and that was really exciting. I had some logic talent but not really a language talent so this was really helpful. On the other hand if you just have to co-ordinate and agree on design and coding implementation with yourself you can become incredibly efficient.
Continue reading “Volker Wertich interview transcript – Amiga Ireland 2019”
The standard of the Amiga Ireland 2019 MOD Competition was very high this year. A huge thank you to those who gave their time and talent to enter. Congratulations to all involved. Thank you also to amigaforever.com, c64forever.com and www.retroready.one for sponsoring the prize for first, second and third place.
The MODs were played on an A1200 with the exception of #4 which was played using WinUAE for technical reasons.
Continue reading “Amiga Ireland 2019 MOD Competition Results”
A study by the World Health Organisation recently found that one pizza per day contains 99% of the recommended daily allowance of nearly all our required nutrients, vitamins and minerals. So unless you are one of the ~60% of people who are allergic or intolerant to dairy, it might be time to give up the porridge, the salads and smoothies and have pizza instead, followed by a delicious pureed pizza smoothie. But having pizza every day can get a little boring so for those of you who prefer a needlessly varied diet, read on for some inspiration!
We’ve been asked to release the secret to the AmiPizza and we’re going to do just that. Continue reading “AmiPizza – A Guide for the Distinguished Amigan”
It’s hard to capture the great atmosphere in words, but here’s a recap of Amiga Ireland 2018. This is an annual event running since 2016 and happens every January on the third weekend (Friday and Saturday). It was a weekend of high energy, fun events and interactions. We’ve already booked the venue for 2019 so book your place early as places are limited (online ticket sales begin next week).(Photography by Dermot Ó’Halloran unless specified.)
Continue reading “Amiga Ireland 2018 Recap”
Subject to change based on the order of arrival of our guests, but here is the schedule of events! This doesn’t include gaming competitions and other activities that are continuous. Only things that happen at a specific time are below. This doesn’t capture the atmosphere at all, for that, see our media page!
Continue reading “Amiga Ireland 2018 – Event Schedule”
(Photo by Trevor Dickenson – A-EON)
Meet fellow Commodore and Amiga fanatics as well as some of the people behind developments of past and present. Trophies for the winners of our gaming competitions, spot prizes, exhibitions, workshops, demo comp, interviews and most importantly – good ‘craic’ as we say in Ireland ( ‘fun and good cheer’). Visit www.amigausers.ie/media to see images and video.
Continue reading “Amiga Ireland 3.0 – Jan 19th & 20th 2018”